SEEDING PROCEDURE (First factor is Win-Loss record)
Two Way Tie
1. Head to Head between tied teams
2. Total Run differential
3. Runs Allowed
4. Runs Scored
5. Actual run differential in last pool game
6. Coin Flip
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Three Way Tie
1. Head to Head (if sweep)
2. Total Run differential
3. Runs Allowed
4. Runs Scored
5. Actual run differential in last pool game
6. Coin Flip
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RA=Runs Allowed
RS=Runs Scored
LAD=Last Actual DifferentialIMPORTANT: Run differential maximum
1. Forfeits will be scored 7-0
2. Maximum run spread per game is 7 regardless of score.
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