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TOURNAMENT RULES
 

Premier ResortsTriple Crown Girl's Fastpitch World Series {Ages 14U A and 14U B}
Triple Crown World Series
Park City, Utah
July 14-19, 2008

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TRIPLE CROWN GIRLS FASTPITCH TOURNAMENT RULES
The Triple Crown Girls Fastpitch World Series, Triple Crown Winter Championship and the Triple Crown Series in California and most of Colorado including the Mountain Magic (Steamboat Springs, CO, in June) tournaments are non-sanctioned events, but are played using ASA rules and umpire mechanics plus Triple Crown Specialty Rules. Other tournaments played within the Triple Crown tournament use ASA, USSSA, AFA, or other governing body rules according to local preference. In all cases, it is recommended that the Triple Crown Specialty Rules be used to make the tournaments as uniform as possible and to bring them in line with what the teams will be playing when they attend the World Series.

TRIPLE CROWN POOL BREAK TIE BREAKER RULES

1. Pools will be drawn based on geographic location.
2. In the event of ties at the end of Pool Play, ties will be broken using the following rules:

a. Win - Loss Record
b. Two way tie = Head to Head (Three way tie go to next tie breaker below)
c. Run differential
d. Least runs allowed
e. Most runs scored
f. Last Actual Run Differential
g. Coin Flip

TRIPLE CROWN SEEDING PROCEDURES

Teams will be seeding in Elimination Bracketts based on the following criteria:

1. Win Loss record
2. Runs Differential (Max of 7 runs per game)
3. Least Runs Allowed
4. Most Runs Scored
5. Run Differential of LAST game played

Teams will be pool protected for the FIRST round of the elimination bracket.

TRIPLE CROWN GIRLS FASTPITCH TOURNAMENT RULES
The Triple Crown Girls Fastpitch World Series, Triple Crown Winter Championship and the Triple Crown Series in California and most of Colorado including the Mountain Magic (Steamboat Springs, CO, in June) tournaments are non-sanctioned events, but are played using ASA rules and umpire mechanics plus Triple Crown Specialty Rules. Other tournaments played within the Triple Crown tournament use ASA, USSSA, AFA, or other governing body rules according to local preference. In all cases, it is recommended that the Triple Crown Specialty Rules be used to make the tournaments as uniform as possible and to bring them in line with what the teams will be playing when they attend the World Series.

TRIPLE CROWN SPECIALTY RULES

UPDATED RULES FOR 2008

1. 18UA will pitch from 43 ft
2. ASA Pitching rules will be used - NO STEP BACK
3. Run Rule will be 15 after 3 innings, 12 after 4 innings, 8 after 5 innings


1. All rule interpretations will go back to the intent of the rule as written by the governing body's rules being used.
2. Any coach or player ejected from a game will be required to sit out the next game.
3. Line Up Options
OPTION 1: - You want to bat nine players
-Those nine can play any position on defense without reporting to the umpire.
-Those nine can NOT change order in the batting order even though they may be playing
different positions each inning.

OPTION 2: - Use of DP/Flex
10 players are listed on the line-up, but only 9 bat. The DP can bat for any player that you designate prior to the start of the game and this player is designated as the Flex, playing defense only. Any of the 10 players, including the DP can play on defense. The DP and the Flex can play defense at the same time. When the DP plays defense, any other of the nine "batting" players may be removed from the defense, but is not considered to have left the game. If the Flex is removed from the defense, the Flex is considered to have left the game.

DP is batting for the pitcher (Flex) and as the game goes on, all available subs have been used. In the 5th inning, the SS is not ready to go out onto the field - she has to visit the restroom. So, the coach sends the DP out to play SS. This is not a substitution, it is merely a "defensive" position swap. The DP is now handling the defensive function of the SS and is handling the offensive function of the pitcher. Next inning, the SS is back & ready to take the field, but the LF now has to go to the restroom. Now, the DP is going to play LF defensively - just like at SS the earlier inning. All this time, the DP is still the DP, the pitcher is still the pitcher, the SS is still the SS, and LF is still the LF. There have been no lineup additions, just defensive position changes.

The DP is like any other starter, there are no limits as to the number of innings or positions played on defense. The only limitation is that if the DP plays defense for the Flex, the Flex is out of the game. But that's OK, as the Flex is also a starter and can re-enter one time. Just like if the Flex bats or runs for the DP, the DP is out of the game and can also re-enter one time.

The Flex is a starter and may re-enter. If you do this, the lineup goes from 10 to 9 (original change) and now back to 10 - with the re-entry of the Flex. If/when this happens, the Flex is still the Flex and the DP has remained the DP all along. You may also decide later that the Flex should bat or run for the DP with the DP now leaving the game. Lineup goes from 10 to 9 (original change) to 10(Flex re-entry) to 9. And the DP is also a starter & may re-enter at a later time. So here we see the lineup going from 10 to 9 to 10 to 9 & back to 10. This is just 1 example of the flexibility/versatility of the DP/Flex positions.

OPTION 3: - Use of the EP/EH (Extra hitter or Extra player).
This basically gives you the ability to hit 10 and any 9 of those 10 can play defensive. You do NOT have to list the EP/EH at the bottom of the line-up. This player can be placed anywhere in the line-up.
–One inning you can sit your SS and the next inning you can sit you LF as long as the line-up doesn’t change you don’t have to report the defensive changes--see above.
–If you use this option, and you have no subs, and if a player were to get hurt, you’d be forced to take an out every time that player came up to bat.

OPTION 4: - Use of the DP/Flex with the addition of the EP/EH.

This allows you to have 11 players in the ball game. You are batting 10 and you have one player designated as the Flex.

4. GAME TIMES A ONE (1) hour and THIRTY (30) minute game time will be used in ALL games with the exception of Championship and If games. Game times will normally allow for a 15 minute cushion between games to allow for team movement and long games. Run Rules will still be in effect. Game times start with the flip of the coin.
5. Run rule will be as listed by the Governing body in the rules being used whether the tournament is sanctioned or not.
6. Pitchers will be allowed to pitch in accordance with the ASA or the National High School Federation pitching rules.
7. The first team listed on the bracket in POOL PLAY will occupy the third base dugout unless the team already in the dugout is playing back to back. The team listed on top in DOUBLE or SINGLE ELIMINATION play will occupy the third base dugout unless the team already in the dugout is playing back to back.
8. A coin flip will determine HOME TEAM for all games, except the Championship game. The Undefeated team willl be 'Home Team'. A Coin Flip will determine Home Team in the 'IF' game.
9. Triple Crown tie breaker rule is as follows:
POOL PLAY - if at the end of seven (7) innings the game is tied, the game will end in a tie. If time expires during any pool game, the inning in progress will be completed and the game is over. Any pool game can end in a tie.
CHAMPIONSHIP PLAY - of at the end of seven (7) onnings the game is tied, the next inning starts with a runner (the last batter of the previous inning) at second base.
IN ALL GAMES - if the home team is ahead and up to bat when time expires, the game is over and the inning will not be finished.
10. No team coach, player or substitute shall be outside the dugout area and shall not have contact with anyone watching the game from behind the back stop. No rule keeps a person from working behind the backstop with a radar gun as long as no communication is occurring with this person and the coach/dugout area during the game.
11. Artifical noise makers are not allowed by use of fans, players, or coaches. Failure to comply will result in removal from the park and or forfeiture of the game.
12. Protests will be handled as follows:
All protests will be accompanied by $100 in cash before the protest will be discussed and ruled on. All protests must be made immediately at the time of the play or ruling in question. All legal protests will be ruled on by the protest committee before play continues. Once the next pitch is pitched, no protests of the incident are allowed and the game continues. No roster protests will be accepted after all teams are checked in and ready to play.
12. The WORTH DREAMSEAM will be the official Triple Crown World Series Ball.
Triple Crown Sports will provide all balls for the World Series tournament. No team inserted balls will be allowed. A pitcher may not wait for a fouled ball to be returned. The pitcher may ask for the ball once it has been returned to the umpire.

TRIPLE CROWN ROSTER RULES
1. Once your entry is received you may retrieve an official Triple Crown Youth Sports Roster from the web site or have one mailed to you from Triple Crown. Fill it out completely and bring it to the tournament director before your first game.
A. Copies of birth certificates will be shown for each player and checked off the roster.
B. You are allowed a total of 20 players for the season. Once a player is signed on the roster they are on the roster.
C. You will turn in a completed roster for every tournament that you play in. This can be copies of your original roster with any additions noted on the roster.
D. A player may only play on one Triple Crown roster for the season. Once on a roster, a player may leave, if in good standing, and sign and play with another team. Player may not return to the original team.
DD. A player can only play on one roster during the World Series. Even though certain divisions are on seperate weekends, it is considered to be the same tournament.
E. The overall intent is to play all players that want to play, and all avenues will be explored to accomplish this goal.
F. You are allowed 3 pick-up players, once you are qualified for the World Series if you have sufficient roster spaces available on your roster. These pick-up players are to be added to the addition roster by the deadline listed on the Championship site.

TRIPLE CROWN QUALIFYING BERTHS
1. 1st and 2nd place teams in each age group from the World Series do not have to re-qualify, but have automatic berths. These teams are welcome to play any Triple Crown tournament(s) at any time throughout the season. This qualification certification stays with the manager of record for the upcoming season. This automatic berth will move with a team if they move up in age group as long as they have 5 returning players from the 1st/2nd place World Series Roster.
2. Each individual tournament or series will offer different qualifying berths and teams need to pay attention to the number of berths given out at each tournament.
3. Qualified teams are allowed to play additional Triple Crown tournaments. If a qualified team receives an additional berth, it will be passed to the next team that this team beat in the bracket. A team that has not won a game in bracket play will not be allowed to accept a pass-down berth. Qualified teams need to pay attention to the point systems in Arizona. (Additional tournaments are necessary to compete for state champion points in these areas--check with AZ director).

WORLD SERIES REFUND POLICY
1. ALL REFUNDS will be charged a minimum processing fee of $50
2. ANY REFUNDS REQUESTED AFTER JUNE 1st will be charged a 50% processing fee. Teams on the waiting list will only be charged $50.
3. ANY REFUND REQUESTED AFTER JULY 1st will be charged a 75% processing fee. Teams on the waiting list will only be charged $50.
4. NO REFUND WILL BE GIVEN AFTER SCHEDULES HAVE BEEN POSTED